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Name: Ruyan Vé Klasse: Geweihter des Boron (White Necromancer) Ritus: Al'Anfa Orden: Basaltfaust Volk: Mensch Stufe: 17 Erfahrungspunkte: 237.400/295.000 Gottheit: Boron Gesinnung: rechtschaffen neutral
Haarfarbe: schwarz Augenfarbe: schwarz Größe: 1,78 m Gewicht: 65 kg Alter: 37
Stärke: 12 / 11 (+0) Geschick: 14 / 13 (+1) Konstitution: 15 / 14 / 16 / 18 (Gürtel +4) (+4) Intelligenz: 18 / 19 / 20 (Level 4) (+5) Weisheit: 18 / 19 / 20 (Level 8) (+5) Charisma: 18 / 19 / 21 / 25 / 28 / 29 (Mensch; Kopfband +6, Level 12, Level 16) (+9)
CMD: 10+6+0+1=17 CMB: 5+0+0=5
Concentration: 17+9+4+2+2=34
GAB: +9/+4 (Berührungsangriffe +11/+6) Reflex: +10 (+11 gegen Nekromantie) Wille: +25 (+26 gegen Nekromantie) Zähigkeit: +13 (+14 gegen Nekromantie) Spellpool 11/10/10/10/10/10/10/6 Spellpool aktuell: 11/10/10/10/10/10/10/6
FP: 9 pro Level HP: 169/169
RK: 17 (12 touch) SR: 18 Spell-Penetration-Bonus: +4 DC von Zaubern: 10 + Zaubergrad + CH (+2 Necromancy)
Sprachen
- Handelssprache - Drakonisch - Abyssisch - Diabolisch - Terral (Amtssprache des Al'Anfaner-Kultes)
gesamt - Attribut - Rang - sonstiges
01|01|00|00 Akrobatik (GE)
10|05|04|00 Alchemie (INT)
09|09|00|00 Auftreten (CH)
20|05|10|03 Beruf (Seelsorger) (WE)
09|09|00|00 Bluffen (CH)
26|09|14|03 Diplomatie (CH)
09|09|00|00 Einschüchtern (CH)
01|01|00|00 Entfesslungskünstler (GE)
01|01|00|00 Fingerfertigkeit (GE)
13|05|05|03 Handwerk (Kräuter räuchern) (IN)
31|05|16|10 Heilkunde (WE)
00|00|00|00 Klettern (ST)
05|05|00|00 Linguistik (INT)
09|09|00|00 Magischen Gegenstand benutzen (CH)
05|05|00|00 Mechanismus ausschalten (IN)
26|05|16|05 Motiv erkennen (WE)
01|01|00|00 Reiten (GE)
08|05|00|03 Schätzen (IN)
00|00|00|00 Schwimmen (ST)
05|05|00|00 Überlebenskunst (WE)
09|09|00|00 Verkleiden (CH)
17|01|13|03 Verstohlenheit (GE)
26|05|16|05 Wahrnehmung (WE)
24|05|16|03 Wissen Religion (INT)
23|05|15|03 Wissen Arkanes (INT)
13|05|08|00 Wissen Ebenen (INT)
12|05|07|00 Wissen Gewölbe (INT)
12|05|07|00 Wissen Geschichte (INT)
07|05|02|00 Wissen Natur (INT)
24|05|16|03 Zauberkunde (INT)
Talente
Eigenschaften Unhappy Childhood (Religious) - gibt +2 auf Konzentrationswürfe Indomitable Faith - unerschütterlicher Glaube gibt +1 auf alle Willenswürfe
Klassentalente (anstelle von White Necromancy hat Ruyan einen Raben-Familiar, Barras.) Cantrips Eschew Material Lore of Life and Death Rebuke Death Power over Undead Lifebond Necrotic Transfer Voice of the Grave Life Sight Grasp of the Dead Ghostwalk Death Warded Protective Aura
Talente
Alterness (wenn Barras in Armlänge ist): +2 perception, +2 sense motive Combat Casting: +4 bonus on concentration checks for casting defensively. Iron Will: You get a +2 bonus on all Will saving throws. Iron Will, Improved: Once per day, you may reroll a Will save. Toughness: +3 hit points, +1 per Hit Die beyond 3. Weapon Focus: +1 bonus on attack rolls with one weapon (touch attacks) Field Surgeon (Bonustalent Story) Asclepian Doctor (Bonustalent Story) Spell Penetration: You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature's spell resistance. Spell Focus (Necromancy) 2: Add +2 to the DC for all saving throws against spells from Necromancy Channel Energy wie ein Kleriker 7d6 (Bonustalent Story) Empowered Turn Undead (Bonustalent Story) Empowered Disrupt Undead (Bonustalent Story)
Disrupt Undead scales now: No change in Range. It isn't affected by SR any more. It deals 1d6+LVL in damage and can be used multiple times per turn if the Caster can do multiple attacks (which requires a full attack action)
Empowered Turn Undead:
When you use Turn Undead, the range increases by 5 feet per 4 levels.
You can expend two uses of you channel energy ability when using Turn Undead to destroy undead. Instead of fleeing, undead that fail their saves might be destroyed. You destroy 2d4 Hit Dice worth of undead per two levels. Undead with the fewest HD are affected first; among undead with equal HD, those that are closest to the burst's point of origin are affected first. No undead with more HD than you can be affected, and HD that aren't sufficient to affect an undead are wasted.
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